ThreadPriorities | ||
Enum | ||
Member of ScriptUtils Use ThreadPriorities object |
tpIdle = &HFFFFFFF1 | -15 | Lowest thread priority |
tpLowest = &HFFFFFFFE | -2 | Indicates 2 points below normal priority for the priority class. |
tpBellowNormal = &HFFFFFFFF | -1 | Indicates 1 point below normal priority for the priority class. |
tpNormal = &H0 | 0 | Indicates normal priority for the priority class. |
tpAboveNormal = &H1 | 1 | Indicates 1 point above normal priority for the priority class. |
tpHighest = &H2 | 2 | Indicates 2 points above normal priority for the priority class. |
tpTimeCritical = &HF | 15 | Indicates a base-priority level of 15. |
'ThreadPriorities - begin Public Const tpIdle = &HFFFFFFF1 'Lowest thread priority Public Const tpLowest = &HFFFFFFFE 'Indicates 2 points below normal priority for the priority class. Public Const tpBellowNormal = &HFFFFFFFF 'Indicates 1 point below normal priority for the priority class. Public Const tpNormal = &H0 'Indicates normal priority for the priority class. Public Const tpAboveNormal = &H1 ' Indicates 1 point above normal priority for the priority class. Public Const tpHighest = &H2 'Indicates 2 points above normal priority for the priority class. Public Const tpTimeCritical = &HF 'Indicates a base-priority level of 15. 'ThreadPriorities - end
'ThreadPriorities - begin Public Const tpIdle As Long = &HFFFFFFF1 'Lowest thread priority Public Const tpLowest As Long = &HFFFFFFFE 'Indicates 2 points below normal priority for the priority class. Public Const tpBellowNormal As Long = &HFFFFFFFF 'Indicates 1 point below normal priority for the priority class. Public Const tpNormal As Long = &H0 'Indicates normal priority for the priority class. Public Const tpAboveNormal As Long = &H1 ' Indicates 1 point above normal priority for the priority class. Public Const tpHighest As Long = &H2 'Indicates 2 points above normal priority for the priority class. Public Const tpTimeCritical As Long = &HF 'Indicates a base-priority level of 15. 'ThreadPriorities - end
Public Enum ThreadPriorities tpIdle = &HFFFFFFF1 'Lowest thread priority tpLowest = &HFFFFFFFE 'Indicates 2 points below normal priority for the priority class. tpBellowNormal = &HFFFFFFFF 'Indicates 1 point below normal priority for the priority class. tpNormal = &H0 'Indicates normal priority for the priority class. tpAboveNormal = &H1 ' Indicates 1 point above normal priority for the priority class. tpHighest = &H2 'Indicates 2 points above normal priority for the priority class. tpTimeCritical = &HF 'Indicates a base-priority level of 15. End Enum 'ThreadPriorities
//ThreadPriorities - begin var tpIdle = 0xFFFFFFF1; //Lowest thread priority var tpLowest = 0xFFFFFFFE; //Indicates 2 points below normal priority for the priority class. var tpBellowNormal = 0xFFFFFFFF; //Indicates 1 point below normal priority for the priority class. var tpNormal = 0x0; //Indicates normal priority for the priority class. var tpAboveNormal = 0x1; // Indicates 1 point above normal priority for the priority class. var tpHighest = 0x2; //Indicates 2 points above normal priority for the priority class. var tpTimeCritical = 0xF; //Indicates a base-priority level of 15. //ThreadPriorities - end
// ThreadPriorities typedef [helpstring("Priority values for the thread.")] enum ThreadPriorities{ [helpstring("Lowest thread priority")] tpIdle = 0xFFFFFFF1, [helpstring("Indicates 2 points below normal priority for the priority class.")] tpLowest = 0xFFFFFFFE, [helpstring("Indicates 1 point below normal priority for the priority class.")] tpBellowNormal = 0xFFFFFFFF, [helpstring("Indicates normal priority for the priority class.")] tpNormal = 0x0, [helpstring(" Indicates 1 point above normal priority for the priority class.")] tpAboveNormal = 0x1, [helpstring("Indicates 2 points above normal priority for the priority class.")] tpHighest = 0x2, [helpstring("Indicates a base-priority level of 15.")] tpTimeCritical = 0xF } ThreadPriorities;